half a house ness
intro’d via Alejandro Aravena‘s tedglobal 2014:
the more complex the problem the more need for simplicity
case 1: cities –
3s – scale, speed, scarcity – answer in slums and farvelas – participatory design project, solution was to go in height… rather than a small house.. 1/2 of a good house…
channel people’s own building capacity…
12 min – participatory is not some warm .. hippie.. process.. it’s not even getting right answer.. it’s making sure you have right question
there’s nothing worse than answering well the wrong question
not about money.. but coordination..t
adding page after listening to
lisagansky (@instigating) tweeted at 6:16 AM – 8 Oct 2018 :
Brian Eno (brill) in conversation. A long view of #design #cities & us. Ht @stewartbrand @longnow @otherlab @OpenROV @tabithagold @njbowden @javicreus @mbauwens @imogenheap @hanson_simon @TinHangLiu @AlbertCanig @billyparish @NancyPfundDBL https://t.co/QJAtE4NcAJ (http://twitter.com/instigating/status/1049272233758285824?s=17)
1 hr 25 min
35 min – generative music is an idea that instead of designing a piece of music in full detail.. how you imagine it in the past.. piece is in pre existence.. like an architect’s plan..
instead of that .. imagine a piece of music where you set in motion a few rules.. and give a few possible behaviors.. and then see what happens when they combine..
36 min – ie: first piece that worked like this.. terry riley’s in c [https://www.youtube.com/watch?v=yNi0bukYRnA] any group of instruments can play it.. every player plays same thing.. but each player plays thru at own speed.. ie: move to bar 2 whenever you feel like it.. ie: middle of piece 20 or 30 diff musical statements going on together.. simple.. every performance is diff
38 min – instead of writing down how you wanted this piece to be.. you gave the performers a toolkit.. just use these and work you way thru it.. everyone has to end on same bar.. starts same.. diff.. unison at end..
in architecture.. precise plan.. but this is more like gardening.. every time.. every year.. diff.. so a diff vision for what art could be like..
39 min – finn: to me that’s the diff of architecture (exploiting opps) and good planning (creating opps).. enjoying the unexpected..
40 min – i think a lot of old cities are like that.. they’re so idiosyncratic..
that’s the point i think.. the complexity of the forces have molded the place.. if the only force is le corbusier’s brain (from richard at 33 min) .. then you get something as simplistic as that.. but usually in old cities.. there’s such a multitude of forces.. ie: where is sewer, church, stage coach.. pre existing conditions that give rise to what people do.. opposite of what corbusier’s doing where he’s trying to work on tabula rasa.. terrible architect..
50 min – in all sorts of ways things seem to be eroding.. so this book.. what happens to people’s minds when in situation.. when see fear rather than hope.. 1\people attracted to authoritarianism.. they want people who say they know what they’re doing.. even if they don’t.. so get this move toward wanting to know how everything is arranged.. very much a result of feeling threatened
ie: invited or invented ness
1:03 – if we look at the built environ.. a lot of the things we love grew from people crashing together and making things.. ie: place in spain.. constantly in convo when no traffic signals..
naked streets ness
1:06 – reading from manifesto: public planning only works when the public plan.. we believe in giving citizens the knowledge and tools to shape their environ
that sounds like school.. what we need more is spaces of permission w nothing to prove.. and whatever emerges from that cure ios city .. from that total freedom.. that total letting go.. is what we’d crave.. is what would work .. (rather than giving people knowledge and tools)
1:12 – i’ve for years been wondering why the interfaces of computers are designed to reduce us to a level of stupidity.. we’re incredible fine machines and it translates into (typing on a keyboard) this idiotic action.. between all this intelligence physical/mental.. and all that intelligence (machine) in the boxes.. tap tap tap.. a complete design failure
1:15 – it matters to me to know terri riley was made in that way..what is pleasurable in art becomes thinkable in life.. when find ourselves enjoying something (music) not thru classical.. a piece comes into being afresh each time w simple set of instructions.. when know that’s possible in music.. start to wonder if it might be possible in rest of life as well.. piece of music like a little lab experiment.. this process of relating how something comes into being.. becomes part of the message of the place.. we’re very conscious of process
1:26 – you have to leave space.. you have to not finish your project.. if you make things that are permeable.. people are very creative.. we just don’t often recognize it as creativity.. all people are creative all the time.. you have to leave the opening.. ie: not use materials that they can’t change.. ie: stewart – if build w concrete vs plaster
1:27 – creating that space doesn’t happen thru negligence or turning back.. need to create a framework for freedom
well.. kind of
the point of the planner is to stop the invasion of capitalism.. its way is monetizing it..
1:29 – finn: we need to work against people thinking selfishly.. kind of like spring cleaning .. a force of entropy.. and that’s why we need bureaucrats in the public service
1:30 – we are on the way already.. we’re also on way to total destruction.. which do we get to first.. all these books are about systems thinking.. visualizing the whole thing as an ecosystem of ideas