chris milk

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actually intro’d to Chris’s work here a while ago:
the wilderness downtown..
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re-intro’d to Chris here:
ted 2015 – How virtual reality can create the ultimate empathy machine
not a video game peripheral – but connecting humans with other humans..
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ted2016 – The birth of virtual reality as an art form
new tech that could put more of you inside the work.. pushing beyond screen… trying to connect more deeply to people’s hearts/imagination.. still didn’t have raw experiential power of pure music
new tech – vr – important role in history of mediums… going to be the last medium.. it’s the first medium that actually makes the jump of our internalization of an author’s expression of an experience .. to our experiencing it first hand..
back to origins of mediums.. around fire w good story…..
same with cave painting version, book, play, radio, tv show, movie.. all require a suspension of disbelief.. translation between reality and our consciousness interpreting into a reality.. vr bridges that gap
in all other mediums.. your consciousness interprets the medium.. in vr your consciousness is the medium
current state of the art.. equiv of year one of cinema.. in vr we have to move past the spectacle and into the story telling.. today we’re more learning grammar than writing language.. we found (in vr) we have a unique direct path into your senses/emotions/body…
music matters a lot in this medium.. it guides us how to feel
vr makes us feel like we are part of something.. we are still hardwired to care about the things that are local to us.. vr makes anyone anywhere feel local
where do we go from here.. vr isn’t complete yet (other mediums started complete) .. we’re using your senses as paints on the screen
what if instead of telling you about a dream.. you could live inside that dream…
what if you could communicate with each other instead of using words.. but raw thoughts..
hmm. love that. no words ness
we played in cardboard boxes as kids.. and i’m hoping we can experience a bit of that lightening by sticking our heads in boxes again..
shape this not as a tech platform.. but a humanity platform..
let’s see where this leads them..
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may 2016 on charlie rose (30 min video)
https://charlierose.com/videos/28049
within formerly vrse
Within is a leading VR company, whose mission is to tell extraordinary stories in virtual reality. Within uses custom-built tools and their own VR app to create and distribute the most innovative, story-driven experiences in VR today. Within was founded by director Chris Milk and technologist Aaron Koblin – both renowned for their innovative, industry-leading work – and are best known for their high-profile collaborations with The New York Times, the United Nations, Vice, Saturday Night Live, and artists like U2. Within’s goal is to push VR forward with ground-breaking experiences that explore and expand the medium’s potential. As Chris said in his 2015 TED Talk, Within believes that virtual reality has the power to connect us in a profound way. Through virtual reality, we can become more compassionate, more empathetic, more connected and ultimately, more human.
Sister company Vrse.works is a production house, representing a world class roster of directors for VR content creation. Founded by Milk and award-winning producer Patrick Milling Smith, Vrse.works produces all of Within’s VR films, as well as bespoke VR experiences for corporate and non-profit clients.
4 min – what vr is.. tech communicating w us in a human way.. through our senses.. the medium is human experience – cm
7 min – i think vr will be for places you can’t go.. i don’t think it will replace places you can go to.. – jake
9 min – one of challenges of vr – very difficult to describe.. talk about.. ie: those coming out of experience are changed.. but can’t explain – neville
11 min – one of challenges with vr is the distribution challenge – jake
12 min – easiest to equate it to that of a dream – cm
15 min – they said – changes what it means to bear witness – jake
19 min – potential base of people interested in vr in iphone industry are high.. google cardboard probably most important.. gave people an entry into vr – cm
23 min – can’t look at it as an extension to film making or video games.. language of story telling and vr will be something else.. and we haven’t found that yet – the format of vr is ever evolving.. the format isn’t fixed.. (like film making) .. so trying to story tell what hasn’t evolved yet.. completely changes way you’re going to tell stories every time.. – cm
25 min – inherently computers were built for vr – jason
26 min – intersection of ai, vr, iot… strange really quickly – neville
if going to have the interaction with characters.. in the long term you’re going to need ai – cm
27 min – will start seeing experiences coming from everywhere – it’s the democratization of human experience.. the same way internet was democratization of data – cm
rev of everyday life.. stigmery/antifragility ness..
perhaps a nother way.. a space for vr ness to leap/dive in.. for (blank)’s sake… because.. getting everyone in the game matters to the dance.. dancing..
ie: hosting life bits via self-talk et al as the day (the wilderness downtown ness.. for all of us at once)
29 min – that’s why film is a limited metaphor – jake
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find/follow Chris:
http://milk.co/
Chris Milk is an American music video director and photographer. He has directed videos for Kanye West, U2,Green Day, Courtney Love, Audioslave, Modest Mouse, Gnarls Barkley and Arcade Fire. He also has numerous television commercials to his credit. Milk is signed to @radical.media in the United States for commercials/music videos and WME Entertainment for feature films.





